It’s the classic tale: rabbit goes into casino, loses their left hand gambling, puts a mechanical claw in its place and starts using the power of old beachside arcade cabinets to defeat monsters in the hope of getting their lost limb back… Alright, maybe it’s not THAT common a setup, but nevertheless that’s the pitch given to us in the new trailer for upcoming RPG Dungeon Clawler in the Mobile Gaming Show, revealing that the game won’t just be on PC, but in player’s pockets too.Drawing upon the classic claw machines that so often denied us our prizes as kids, gameplay shows “Sir Bunalot” and a host of other claw-wielding rabbits drawing weapons, spells and armor from those machines in the midst of battle to wield against all manner of fantasy monster – leading to a surreal, if fascinating visual of a rabbit snatching at arcade rewards to sling at the dread octopus god Cthulhu himself.GamesRadar+ Presents Welcome to Mobile Gaming Week 2024, where we explore what’s hot, wha…
It sounds like Final Fantasy 14’s harder dungeon and raid content is here to stay, as director and producer Naoki ‘Yoshi-P’ Yoshida says the reaction to the Dawntrail expansion’s difficulty was overall very positive – eventually.In a new interview with Famitsu (translated via Google and DeepL, but also summarised online), Yoshida acknowledges the difficulty of Dawntrail’s content, noting that some people had questioned whether it may have been a bit too hard for casual players. This was certainly a hot topic online in the weeks following the expansion’s launch, likely as everyone was getting used to what was on offer. However, Yoshida notes that these opinions have since calmed down and that the team has received plenty of feedback saying that Dawntrail’s level of difficulty was enjoyable. With that in mind, the director says that the dev team wants to continue moving forward in the same direction, at least for now.This isn’t the first time that Yoshida has acknowledged certain cr…
The God of War Ragnarok water puzzles involve geysers and water wheels in the Svartalfheim realm, where players are forced to navigate a complex series of barriers before they can open the gate to Nidavellir and speak with the Dwarves within. These water puzzles can be tricky for new players as they involve new systems – freezing water jets to change the pressure of other geysers – but once you understand all the factors and principles at play, they can become a lot more manageable and comprehensible. If you need a handle on either water puzzle though, we’ll explain how they work in God of War Ragnarok and how you can get through the geysers.God of War Ragnarok water wheel and geyser puzzles explained Graphics Modes There are several God of War Ragnarok graphics modes to choose from, depending on your console and your preference for performance or resolutionThe God of War Ragnarok water puzzles appear when you first set off through the Aurvangar Wetlands in Svartalfheim. All are base…