The main character of Star Wars Outlaws is Kay Vess, an original scoundrel created by Ubisoft Massive for its open-world crime romp across a galaxy far, far away. She’s cunning and capable, and has a cute pet called Nix, but that won’t get you far in the merciless world of Star Wars Outlaws – so she’s got a lot to learn if she’s to hit big amongst the various criminal syndicates and the carnage of the galactic war. Here’s a primer on Kay Vess to help you understand who the main character of Star Wars Outlaws is.Star Wars Outlaws main character explained In Star Wars Outlaws, you play as Kay Vess, a young woman and thief who dreams of escaping her dangerous life to live free in the galaxy. Humberly González, who you may know from TV shows like Ginny and Georgia, Nurses, and In The Dark, provides the voice and performance for Kay. She even did some voice work on Ubisoft’s previous titles Avatar: Frontiers of Pandora and Far Cry 6.Star Wars Outlaws guidesStar Wars Outlaws Wanted l…
On the heels of update 5.0 and the release of the Natlan region, Genshin Impact is heading to yet another new frontier: McDonald’s. A new Genshin Impact McDonald’s collab will run from September 17 through September 29, the duo announced today, dishing out limited-time rewards including Primogems, an exclusive glider skin and namecard, and a fitting recipe. The Genshin Impact McDonald’s collab is limited to customers in the United States and also requires using the McDonald’s app. As explained in a new trailer featuring Beidou and Kazuha – once again sporting casual wear that tragically won’t become in-game skins – ordering specific items via the McDonald’s app will earn you redemption codes for unique rewards. (You can check out all the normal Genshin Impact codes here.) Here’s how it works: Purchase the “Genshin Impact Apple Pie” via the McDonald’s app to receive these in-game rewards: 40 Primogems, the Golden Apple Pastry recipe, three Golden Apple Pastry food…
Konami knows the Metal Gear Solid: Master Collection’s launch was kind of a disaster and is working to ensure Vol. 2’s launch is smoother.Fans of Metal Gear Solid probably won’t appreciate the reminder, but a myriad of issues including a lack of graphics and control options, as well as a host of technical issues across all platforms, tanked reviews and left a stain on the whole Master Collection.In the latest episode of Konami’s Production Hotline series, production producer Noriaki Okamura confirmed for the first time that a follow-up collection is in the works and said the company is keen to learn from its past mistakes.”Of course, we called the first one Vol. 1, so we are making a Vol. 2, that much is for sure,” Okamura said. “We’re also worried about how Vol. 1 had a pretty rough launch, with all the issues, so we’re going to do everything we can not to repeat that, but we just have to ask for everyone to give us time.
METAL GEAR – PRODUCTION HOTLINE #02 (メ&at…
It sounds like Final Fantasy 14’s harder dungeon and raid content is here to stay, as director and producer Naoki ‘Yoshi-P’ Yoshida says the reaction to the Dawntrail expansion’s difficulty was overall very positive – eventually.In a new interview with Famitsu (translated via Google and DeepL, but also summarised online), Yoshida acknowledges the difficulty of Dawntrail’s content, noting that some people had questioned whether it may have been a bit too hard for casual players. This was certainly a hot topic online in the weeks following the expansion’s launch, likely as everyone was getting used to what was on offer. However, Yoshida notes that these opinions have since calmed down and that the team has received plenty of feedback saying that Dawntrail’s level of difficulty was enjoyable. With that in mind, the director says that the dev team wants to continue moving forward in the same direction, at least for now.This isn’t the first time that Yoshida has acknowledged certain cr…
Fields of Mistria has been out and about for a month now, and judging by their hours in-game it looks like fans absolutely love the pixel-perfect blend of Stardew Valley and Sailor Moon so far.It’s not often that the farming sim genre sees a banger akin to Stardew Valley steal cozy game stans’ hearts, but that’s essentially what’s happening with Fields of Mistria. The whimsical gem launched in early access last month on August 5 and has since earned an “Overwhelmingly Positive” rating and scored a 98% on Steam. As a lover of the genre and Fields of Mistria myself, I can see why – NPC Studio’s debut title is one of this year’s most wholesome highlights, and I can’t get enough. Unsurprisingly, many fans are in the same boat. As the developers revealed in a new post celebrating the game’s first month, players have diligently been clocking loads of hours in Fields of Mistria – over 4 million in total so far, to be precise.It’s been one month since FoM’s release!To celebrate, let’s loo…
World of Warcraft and League of Legends MMO veteran Greg ‘Ghostcrawler’ Street says that it’s a “mistake” to let players power level their way to the level cap.In a recent tweet, Street, who spent nearly six years at Blizzard as lead systems designer on WoW before leaving for Riot where he’d spend two years heading up the LoL MMO, revealed his thoughts on letting players speed to the endgame.”Someone asked me if it’s a mistake to streamline the leveling experience and let players get to the endgame,” Street said. “My answer is yes.” That leveling experience, Street suggests, is something “we all fell in love with” and is what gets players “invested” in their favorite MMOS. “I think getting to level cap should be an accomplishment, not a blip,” he continues.”The endgame is very very important and a lot of MMOS fail because they have a good leveling experience and a lame endgame,” Street says, promising that his new MMO project, known as Ghost, “won’t forsake” the endgame. “But I also th…
The Legend of Zelda: Tears of the Kingdom almost had a very different name, but Nintendo was worried it would be a massive spoiler.As part of the new Tears of the Kingdom artbook, series producer Eiji Aonuma explained that one of the front-running names for Tears of the Kingdom would have let an important detail about the game’s narrative “slip.”This article contains story spoilers for The Legend of Zelda: Tears of the Kingdom.Aonuma (as translated by Nintendo Everything) explains that “one of the candidates for the title that made it to the end was ‘Tears of the Dragon’.” That title had its pitfalls, however: “Letting slip the Light Dragon is Zelda would have been a problem,” he notes.”It would be a bad idea to have the keyword ‘Dragon’ in the title,” Aonuma explains, pointing out that Nintendo had already started leaning away from putting dragon patterns in the game’s logo. “But nothing else good was coming to mind,” he says, “and we were running out of development time.”Nintendo “we…
The God of War Ragnarok water puzzles involve geysers and water wheels in the Svartalfheim realm, where players are forced to navigate a complex series of barriers before they can open the gate to Nidavellir and speak with the Dwarves within. These water puzzles can be tricky for new players as they involve new systems – freezing water jets to change the pressure of other geysers – but once you understand all the factors and principles at play, they can become a lot more manageable and comprehensible. If you need a handle on either water puzzle though, we’ll explain how they work in God of War Ragnarok and how you can get through the geysers.God of War Ragnarok water wheel and geyser puzzles explained Graphics Modes There are several God of War Ragnarok graphics modes to choose from, depending on your console and your preference for performance or resolutionThe God of War Ragnarok water puzzles appear when you first set off through the Aurvangar Wetlands in Svartalfheim. All are base…
The Dude Raiding egg artefacts in Astro Bot are a nod to the items hidden through the Uncharted series, so once you’ve rescued the Nathan Drake Bot and used his pellet gun to start taking down enemies you’ll be on the hunt for these golden orbs. There may not be an in-game reward for collecting them all, other than filling your crate found at the start of the level, but doing this will earn you The Lost Eggacy Trophy and move you one step closer to the overall Platinum award. To help you navigate through this uncharted territory, here are all three of the Astro Bot Dude Raiding egg artefacts locations.If you haven’t found them already, make sure you also defeat all of the Astro Bot Bot of War ravens to tick another Trophy off the list.Astro Bot egg artefacts locations in Dude Raiding There are three hidden Dude Raiding egg artefacts to collect in Astro Bot, which can be found in any order over multiple playthroughs of the level if required, and you can check the open crate near the st…
To destroy rock walls in Star Wars Outlaws you need the power option for your blaster from the bolt module. That unlocks a charged shot that can punch through objects made of Amberine that bring up a Yellow symbol when you try to shoot them. While seeing walls you can’t get past can be annoying, finding the charged Power Bolt that destroys these rocks in Star Wars Outlaws is just a matter of time. Read on to find how, and when, you’ll get it. How to destroy walls in Star Wars Outlaws To destroy rocks in Star Wars Outlaw, you need the Bolt modification for the blaster, the first of the “Power” options. When you have the Bolt, you can equip it by holding down the Triangle/Y button you would normally press to swap weapon modes. Once equipped, simply fire at the rock or wall blocking your way to destroy it in Star Wars Outlaws.How to get the Star Wars Outlaws Bolt Blaster power module More Star Wars Outlaws guidesStar Wars Outlaws black bars
Star Wars Outlaws Fast Talk
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